Super smash Bros BrawlLevel 31: The good Maze

NOTE: The great Maze level is special. That plays together one level, yet when you complete it and look at it on the map, it shows up as 4 levels, the four levels being the different purple teleportes, i m sorry I"ll explain later.

You are watching: Super smash bros brawl the great maze

If girlfriend exit ago to the map if in the an excellent Maze (not quit, using a warp point to departure out) you have the right to re-enter through any kind of of the four warp points that you"ve currently been to.

Enemies: All.Boss: All.Boxes: 17

Story NoteAll the is around to happen (refighting old bosses, playing with snippets the old levels, ect) is possible because that the Subspace bombs. Once the bomb walk off, that doesn"t ruin the area, rather it puts that in a time-space bubble, preserving it exactly how the is, and sometimes even turning back the clock.

That is exactly how Wario was saved in the above story. That didn"t dice in the blast, fairly he gained pulled into an additional dimension.

Why you"re right here now is because Tabuu has actually surrounded himself v these bubbles, linking them with each other in Subspace. Once you watch at your map (described below) you check out it together a flat surface, yet really it is curved in an orb around Tabuu, with just one enntrance gate to the center. You must fight v the balloon to rest the link and get come Tabuu.

You obtain to pick from all of your characters. Friend can readjust what personalities you room using at some points in this level, so don"t worry.

In the great Maze, you have to trek v condensed version of locations you"ve currently been, and also fight every one of the boss fights again, and shadow version of your characters.

Alright, lets obtain some that the basics right here out the the way. Push start. Watch the tiny blinking dot? That"s you, and also this is a map. Areas in this map will only present up when as soon as you get in the area. Right here is a finish map:

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The good Maze

Little white dots stand for doors. Lines represent where the door will take you. Environment-friendly crystals will display save points.Purple crystals are warp points/save points.

When you"re in a warp point, you have the right to pull up her map and select another warp suggest to warp to. There are 4 points total.

Ok, exit out that there. This door isn"t a conventional door. See the darkness around it? that represents a ceo fight. Some doors have actually a yellow orb in the center. The represents a save point.

See the smash icon? the is a conserve point. Here you deserve to save her game, and switch characters. In switching characters, even if you move to the exact same ones her using, or a personality that has been KOed, they will certainly be fully healed.

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Time to gain started.

Ok, time to begin the level. Enter the door to fight Petey again.

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What? you again?

--== Petey Piranha ==--

--== Petey"s assaults ==--

1) swings a cage horizontally in prior of him. 2) Jumps into the air and lands, creating a small tremor. 3) (near the end of his life) jumps a couple of times in a row.

--== just how to predict ==--

1) He"ll take it the cage and kind of hold it back a bit. 2) ducks his head down.3) duck his head down longer and roars.

--== how to evade ==--

1) Jump right into the air.2) either shield or it is in in the air over him.3) it is in in the air because that the first, then continue to be in your down B form till he is finished.

--====--

If you should be healed, go ago though the door v the yellow orb. If not, proceed through the other door. We room going to walk left, previous the Goomba, Koopa, and also Primid. Enter the door to fight Pit.

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Pit

In here, occupational your means up, grabbing the an initial item crate (1). The next one is past the Jyk, under a Glunder (2).

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Yellow crate #58

Exit. Walk right. Stop at the door and go ago to heal if friend need. If not, continue right.

Get previous the Trowlon and Scope Primid. Under the Glunder and past the huge Goomba. Enter the door.

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You space here.

Drop down and fight the Greap. Continue right, with the door. Below you"ll struggle Kirby.

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Kirby

This time, you deserve to ignore the Greap. Just work your method back to the door and also then up. Watch for the Glunder. Just above the door is an object box (3).

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Yellow box #59

Continue up. Journey the purple platform, staying to the left, and also enter the door. Now you hit Link.

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Link

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You space here.

Take the end the Puppit and also Shellpod. Go into the conserve door. Conserve your game and also heal. Exit and continue right. Enter the yellow door. Blow up the bomb and also go ago through the blue door to gain your item crate (4).

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Yellow box #60

Now ago though and also over the gap. Clock the Auroros and also Primid. Over to heavy ground and enter the door in the air. Defeat the Gagagog and also exit. Continue right.

Take the end the eight Primid and through the blue door. Death the Armight, being cautious to only damage the blocks on the right, no beneath. Go back though and also enter the void you"ve made. Punch up the bomb and go ago to the blue door. This time, go right and also blow increase the far right set of blocks. Don"t destroy the last two that hold you up, however.

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Like this. The dark door leader to Yoshi.

Go though the yellow door above. Use the method you clearing to punch up the block above, after managing the Shellpod. Go back though the blue door. Jump throughout and enter the dark door come fight Yoshi.

Head earlier though the gold door. Head right and enter the normal door.

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You space here.

Look out for the Roader, and also take the end the Buckot v the rail. Use the spring to hit the rail over the Gamyga till the dies. Now use it to jump right and also grab the article box. Use the device of rails front to kill the Borboras. Use the following rail come pass across the gap. Grab her item crate (5). Clock the Buckot overhead and enter the dark door. Friend now need to fight Diddy.

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Yellow crate #61

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Diddy Kong

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You room here.

Alright, significant crossroads here. Enter the middle door through the yellow orb because that a warp point. Prepare for a fight with Duon. Heal and also exit. Get in the door on the peak right (you need to use the springs to gain there).

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At the very least we acquire him the end of the means early

--== Duon ==--

--== Duon"s strikes ==--

1) Blue smashes his head right into the ground2) Blue swings his sword arms horizontal 3) Spins rapidly4) White shoot his lasers in one arc throughout the field5) Dashes across the field6) White fires massive blue lasers the end of his head7) Blue strikes you v a flurry of swings8) Jumps up and lands top top you9) White fires missiles10) Blue fires homing mines

--== exactly how to guess ==--

1) Blue is out and also raises his head2) Growls and forms his arms in an X shape3) Both bots reduced their top slightly and also go limp4) White points on of his guns at the ground5) existing head will spread its eight out and also begin burn its tires6) His head will begin to glow7) Growls yes, really long, starts to relocate toward you8) Crouches down and also builds energy9) You"ll check out the missiles coming out10) He"ll growl and also start come launch them

--== exactly how to evade ==--

1) Shield.2) it is in either much away or increase close. 3) Don"t be near them. It will certainly suck you in. 4) acquire some distance and activate your shield. Best a reflector.5) dual jump and also dodge together he goes by. 6) it is in close to him or use a reflector.7) get within range, then jump away as he starts come swing.8) evade to the side together he lands. 9) obtain inside the missiles arc.10) relocate away.

--====--

You"ll most most likely need to go earlier and heal prior to continuing. Anyway, fall down and also enter the door under you.

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You room here.

Get past the Primid and also Buckot. Drop down, yet not down the ladder, and also head left. Don"t autumn in here to get over the Bytan and also Primid. Walk all the means left and also fall under the ladder. Enter the door to fight Snake.

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Snake

(Don"t worry around healing) ago out, take the end the scope Primid and also climb the ladder. Try to prevent these enemies and also go under the ladder you pasted earlier. Grab the item crate (6) and also enter the door.

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Yellow box #62

Go every the method right and also enter the save point. Save and heal.

Exit and also take the elevator girlfriend passed. Take it all the way down and kill every the Primid. Now ride it up one level and take top top the Fire Primid. Fall down ~ above the right and also grab the crucial as girlfriend fall. Complete falling and use the elevator to go earlier up one floor and also open the locked door. Punch up the boxes for this reason you have the right to fall. Punch up the other collection as well. Now get in the door to fight Mr. Game & Watch.

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Mr. Game & Watch

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He actually looks quite cool...

Ride the elevator earlier up, save, and exit earlier out come the Halberds exterior (door ~ above the left, climb, door ~ above the left end head).

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You room here... Again.

Work your way across right. No enemies, no traps. Get in the door and also say hi to Meta Knight.

Watch for the Buckot and work your method left. Usage the springs to get over the spikes, climate fall and also swim to your next item box (7).

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Yellow box #63

Jump up and take the end the Ticken and Fire Primid. A Roturret at the end, take it it the end without falling. Loss down. An ext Buckot in this area. When you reach a spring, use it to run to the ledge top top the left. Proceed left and also enter the door past the Buckot and also Primid. Below you fight Ness.

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Ness

Back out. Past the Buckot and also Primid, use the springs to get back up and to the other side that the platform. This time, fall down and also enter the door on the left. There"s a save allude just ahead.

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You are here.

Fall down and also get previous the limit Primid and also Feyesh. The next solid ground has actually a steel Primid and some Bytan. Kill the metal Primid under the spikes and continue come the leaf of the platform. Eliminate the Feyesh and also jump come the ledge above you, hitting the switch to acquire to the conserve point. Prepare to fight Proky. Heal up and also exit.

Press the button the right and fall down. Gain past every the opponents again. Go past the boxes and enter the door. Nothing really exciting in this area, therefore you can just jump past everything, including the Towtow and also Gamyga. At the end is a dark door comprise Porky.

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Porky

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The frosting is still cooler...

--== Porky ==--

--== Porky"s strikes ==--

1) Fires a laser sideways2) Fires a laser indigenous the sky3) promptly strikes with among its claws4) sends out out Porky drones5) Jumps into the air and also lands ~ above you6) Rushes throughout the stage

--== just how to predict ==--

1) create an energy ball above its head2) flies up and also turns top top a search light3) None, really4) stops moving, red light over his head5) Crouches a bit first6) Starts acting hyper

--== how to evade ==--

1) Jump.2) stay in the light simply long enough for him to charge up, then dodge3) hope you"re not nearby. 4) jump up, then land carefully and also jump again. 5) dodge to the side together he jumps6) Jump end him

--====--

Here we space again. Go right again, making use of the exact same strategy, and reach the warp point. Save and heal. Head right and also take the bottom appropriate door. Autumn down, staying clear of the mines, i beg your pardon is nice hard. Enter the door come fight Captain Falcon.

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Captain Falcon

Head right. Use a projectile to take the end the mines ~ above the bridge. Take out the Shellpod and also continue. Watch the Aruroros and also Gamyga ~ above the other side. Go into the door to fight Olimar.

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Olimar

Back out the means we came, every the way back to the warp point. The trick through the mines walking this method is come grab onto the ladders. Heal and also save. We"re acquisition the critical door on the bottom left.

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You room here.

With the updraft, girlfriend should have the ability to get previous the Cymul-infested void in one jump. Gain past the Hammer Bro and use the ferris wheel to acquire past the following gap. Once on the various other side, don"t fall down. Take the end the Hammer Bro and also jump come the swing. Native the swing, take it the top path and enter the dark door to fight DK.

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DK

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All the fights yet to come.

See every the world in the background? Those are all the points that block your path to the door behind them. Cool huh? departure out despite the door. Head right and drop down to the lower path and head left despite the door to fight Samus. A save allude is near, don"t worry.

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You space here.

Head right. Gain past the Primid and also down the ramp. Destroy the blocks to obtain to the various other side. Run across and grab the key. If you"re feeling as much as it, fall down and enter the door to fight Pikachu. If not, use the crucial to unlock the door top top the left. Ride the elevator down and use the save suggest on the left come heal, then go earlier to the platform under the crucial and fight Pikachu.

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Pikachu

Opposite the save allude is a door. In here, fight the switch in front of you.

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You space here.

Take the right door first. Clock the Buckot and Mite spawner. Job-related your means to the scope Primid. Climb up over him to the left. Once you reach a conveyer belt opposite a red Mite spawner, swing in the nook over there for an object box (8).

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Yellow crate #64

Continue up. Fight the environment-friendly switch and enter the door come fight R.O.B.

R.O.B

Drop ago down and to the right of the scope Primid for an object box (9), just over the Mite spawner.

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Yellow box #65

Go ago left and exit. Take it the left door. This room is straightforward by comparison. Head left and also take out the border Primid, climate the Bytan. Grab the vital at the end and also go earlier to the locked door above the Bytan. Seize the items (10) and also hit the switch. Earlier out come the right and also enter the dark door. This is a fight through Ridley, for this reason go the end the height left if you feeling you need to save.

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Door.

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Havent I eliminated you, like, double already?

--== Ridley ==--

--== Ridley"s strikes ==--

1) Drags his claw across the stage2) flies up and also comes in indigenous behind3) Drags his tail a couple of feet4) Roars, producing a wind5) Slams under onto the stage6) Flies across the stage

--== just how to guess ==--

1) Rears back a bit2) Roars, lands on the stage, crouches, paris off3) Growls a bit rears back, and bobs up, swinging his tail around.4) Flaps forward a bit, inhales 5) floor on the stage and also stands up straight, jumps up6) flies off display sideways

--== just how to evade ==--

1) it is in in the air.2) jump up at the last second and aerial dodge. 3) Shield or be out of range. 4) Doesn"t do any kind of damage. Besides, uneven you are right next to him, you cant evade it. 5) evade to the side.6) jump up after that leaves. He"ll lock onto girlfriend in the air, and by the time he passes you"ll be on the ground.

--====--

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You are here.

Warp point just on the left. Heal up and also exit. Hit the move to the left and fall down. Enter the door. Jump as much as the left and also grab the item box (11), minding the Glire.

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Yellow crate #66

Drop ago down and also work your way left, utilizing the switches to revolve off the fire together you go. I normally just bumble though, not also using the switches. In ~ the end, clock the fireballs from the lava and enter the door to fight Bowser.

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Bowser

Now you should go back right come the door you came from, just this time fall under it. Watch the Goomba and enter the door in ~ the bottom.

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You room here.

Ride the mine carts. In ~ the an initial one, jump out at the yellow symble. The second one don"t jump out till you see the door. Enter and also fight Dedede.

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Dedede

Work your means up past the Puppit and Feyesh. On the ledge, take out the Shellpod and also use the springs to go left. Jump over the Cymul and use the springs to get an object box (12) top top the left. Autumn down and take the dark door below it. Become the champ end Falco.

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Yellow crate #67. Falco is appropriate below.

Grab the item crate (13) on the right and also the hearts on the left. Blow up the blocks utilizing the bomb that"s underwater come get another item box (14). Back through the door.

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Yellow crate #68

A Feyesh attacks. Proceed left. Usage the spring to with the door come the left. Right here we"re walk right. The doesn"t issue what barrels friend use, you finish up in ~ the same place. Enter and also fight Fox.

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Fox

Use the barrel on the right to rocket back to start. Currently we"re going left. Noting of details interest, and also you cant really die due to the fact that of the water. Simply watch because that the Buckot and also dash past everything else. Get in the door for your last fight before the following save: Meta Ridley! There"s no time limit this time around, so take as lengthy as you need.

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Meta Ridley

--== Meta Ridley ==--

--== Meta Ridley"s strikes ==--

1) lands on the ship, sinking it temporarily 2) take away on come the left side of the ship, progressively dragging that down3) Strafes through fireballs4) Drags his tail along the ship

--== how to predict ==--

1) flies off screen2) flies off screen3) flies off screen4) Growls and flies off screen

--== just how to evade ==--

1) Jump as he lands.2) run over and also get him off by beating ~ above him!3) Dodge.4) Jump.

--====--

You are here.

Phew. Don"t know around you, but I only had actually two personalities left after all that. Walk to left and use the warp suggest to save. Exit and enter the door across the gap on the left. Hit Mario.

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Mario

Ignore the large Primid, however take the end the Buckot as quickly as possible. Dodge the boulders ~ above the method up. You deserve to tell whereby they space going to loss by the dust coming down. When at the top, evade the Auroros and kill the Gamyga to proceed though the door.

With the wind blowing at you, it"s difficult to fight here. Simply use her jumps and dodge everything, do it directly though to the tunnel ~ the Gagagog. Clock the spikes and also enter the door.

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You are here.

Take the end the Floow and continue. An Armight appears. You have the right to usually death them v the rail throughout the gap. Fight the following rail right into the blocks over her head, then usage the rail that uncovers come get across the space (you have to hit the 3rd rail through the second one). Clock the Bucculus and continue. Get in the dark door to fight Galleom.

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Another opponent that requirements to stay dead.

--== Galleom ==--

--== Galleom"s assaults ==--

1) Stomps the ground2) Rushes across the stage3) Stomps his means across the stage4) Fires a shockwave throughout the stage5) Punches wide6) creates a tornado 7) body slams the stage8) Launches missiles in ~ you

--== how to suspect ==--

1) Raises his foot up2) crease up right into an airship3) turns his back to the screen4) Raises his hands and spins5) Rears back6) encounters the screen and also winds up7) Stands up straight8) was standing up and also his shoulders glow

--== how to dodge ==--

1) Don"t be near him or dodge to the side. 2) Jump end him.3) Dodge when he is about to fall on you.4) jump or shield5) Be the end of selection or shield. 6) Be the end of range. It will suck friend in if you"re close. 7) run up and also aerial dodge as soon as he falls. 8) Shield, or be in really close to him.

--====--

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You are here.

Another warp point just ahead, say thanks to goodness. Heal up and exit. Take the elevator increase one level. Disregard the Floow and enter the door. Mental the flames and also take the end the scope Primid. A pair Shaydas and also a Roader block her path, yet you can get around one means or another. Enter the door at the end to struggle Pokemon Trainer. Now, I"ve never seen him use anyone various other then Charizard, yet that"s no to to speak he doesn"t.

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Pokemon Trainer

Go down. Walk though the closing door ~ above the right, despite the Borboras. You need to remember this section. The wall surface above and also to the appropriate of the Jyk still has actually a trophy on it. Clock the Mite and continue though.

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Trophy

Don"t go v the door unless you must heal. Instead, store going right. Clock the spikes and also continue up the stairs. Jump onto the moving platforms and also take the end the Floow as you go. Grab the two item box (15) (16) and continue come the following ledge. Get in the door to fight Zelda.

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Zelda

Head right. Don"t get pushed into a Jyk. Jump the gap and also take out the Armtank. Don"t use the beginning thing and enter the door come fight Peach.

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Peach

With that out of the way, make your wall all they ago left and enter the door (Peach constantly does make human being go means out that their means to view her).

Back in here, make your method to the door us passed earlier. Take it the elevator increase one level to save and heal. Exit, and go earlier up one more two level to the top. At the top, take the end the Floow and also Primid, climate take the ladder up. Head left and also blow increase the blocks. Go into the door come fight Wario.

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Wario

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You are here.

For those the you keeping track, that"s the fiftieth image in this level.

Go right. Take the elevator up. In ~ the top, head right, skipping the Roturrets. Dodge the Puppits and fall down the 3rd gap (the one with the Borboras after ~ it). Enter the door because that a fight with Luigi, and the great Luigi"s Mansion theme song.

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Luigi

Go ago up, past the Puppits and also Roturrets, down the elevator and past the door with the blocks. Struggle the Puppits, and also at the optimal jump previous the Mite. Enter the door. Fight past the Primid on your method up. Just past the very first set of knife Primid over the platform is an object box (17).

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Yellow crate #69

The final Yellow Box!

Keep going till you reach the top, clogged with, well, blocks. Fight the bomb to punch them up. One much more time and also enter the door come fight Rayquaza.

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Rayquaza

--== Rayquaza ==--

--== Rayquaza"s attacks ==--

1) shooting a huge ball of energy2) floor explodes 3) Whips his tail in the circle about him4) strikes from underground5) Corkscrews in from the side6) drops lightning top top you7) Dives come the other side

--== exactly how to suspect ==--

1) He"ll tilt his head earlier and his mouth will begin to glow.2) His eyes will certainly glare red. 3) Rears his tail back and type of spins first. 4) Dives underground. The ground will bulge together he comes up.5) paris off screen. Store your eye to the opposite next he to be on.6) Jumps up and forms a ring. Starts come spin. 7) Growls and tilts his head down.

--== just how to dodge ==--

1) two foxes reflector works nice, otherwise simply use her shield. 2) This one happens so fast, you far better just hope to be in the air.3) Jump, or just be the end of the heat of fire, i beg your pardon is just a small circle approximately him.4) once the ground bulges, evade to the side. 5) Shield. 6) normally too lot for your shield, but nothing rather does anything.7) Jump.

--====--

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You are here.

Well, the was one big, crazy circle, no? Well, we"re no done yet. Watch the blinking demon heads? They are all the bosses we have yet to fight. Save and also heal, then jump right into the bottom left teleporter. Push up to teleport. Exit. Currently take the elevator on the left ago up two levels. Exit off to the right and run past the Shaydas. Enter the door to fight Lucas.

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Lucas

Hop in the barrel. This time, there is nothing on the right, so veer left and also climb the ladder. Take out the ticken, psychic the Glice, evade the Jyk, and also keep climbing till her on secure ground. Kill the Feyesh and also continue up. A little much more up, past the following Glice, is a door leading to Ice Climbers. Fight them.

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You room here. Ice cream Climbers room as well.

After the fight, walk straight back though the door. Save going up, dodging Glice and also Spaak. In ~ the top, fight Lucario. Right here we space again. Save, then go ago though the bottom ideal door and drop down to the area you combated Ice Climbers. Enter.

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You room here. Ice Climbers room not.

Don"t take the launcher and dodge the Mite. Conserve if you want to again, then continue to the left and also down. ~ the Autolance, don"t get caught in the launcher or barrel. At the 2nd barrel, take out the Fire Primid and also jump in the barrel. Have actually it send you directly up come hit the rail and destroy the blocks. Go into to hit Ike.

Ike

Go earlier right it rotates you reach the save allude again. Heal, climate exit and go right. Enter the door quickly (if friend don"t do it, over there is a move to the left). Kill the large Primid and also Armight, then jump to the ledge ~ above the left. Walk up previous the Armight and also Borboras (ignore the key). Store going previous the Glice and Metal Primid. As soon as past the Armight, enter the door come fight Marth.

Marth

Head right. Hop in the new barrel to it is in magically shot earlier to the launcher. Acquire on and let it take it you to the key. Take the crucial and go under one much more flight of stairs. Jump throughout the gap and go despite the locked door. Enter the dark door come fight Ganondorf.

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Ganondorf

And right here we room again, just with no trophies blocking ours way. Stand in front of the huge door in the background and go in.

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You room here. Tabuu is waiting.

Story NoteTabuu was forming his wings when Sonic comes the end of i do not have anything (literally, we haven"t seen him this entire game) and snips castle off.

Choose any kind of six characters. They must have good aerial attacks and high jumps, yet you definitely need to be familiar with them above all else.

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Tabuu, winged form
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Tabuu

--== Tabuu ==--

--== Tabuu"s assaults ==--

1) Teleports around the field2) creates some energy roughly his hand and swoops throughout the field3) Thrashes at you4) Fires a large laser across the field5) Fires giant energy fields from the earlier that are instant kills6) creates a snapshot frame and captures you in it, slamming you right into the ground7) Fires quick energy across the stage, ending in an explosion 8) Fires eye beams throughout the stage9) provides a tether to grab you and slam girlfriend down10) Fires turn off a ton of copies of self in every directions

--== just how to predict ==--

1) i do not know really. He"ll just teleport 4 times in a row. 2) Teleports high in the air come one side and gathers energy in his arm3) Teleports best in front of you4) Teleports to one side and also puffs out his chest, a huge dragon head will appear. 5) Teleports and appears behind the phase with wings6) transforms the elevator black7) Teleports come the edge of the stage encountering down8) transforms huge, his head appears beside the stage9) virtually none. 10) Teleports over the facility of the stage and makes monster motions

--== just how to dodge ==--

1) try to guess wherein he"ll end up and also start attacking. 2) Jump. 3) evade though him as soon as he appears. 4) jump a 2nd after the head appears. 5) Dodge 3 times consecutively. 6) evade the frame. 7) Don"t be near him, particularly for the explosion. 8) Jump. 9) By the time you see the tether, it"s too late.10) dodge if a currently is headed for you.

--== Strategy ==--

Dodge as best you can. Focus on offence only as soon as he is in the air above the platform. You"ll notification a sample (though it"s various every time you face him) regarding where he appears above the stage. Figure it out and also wail ~ above him making use of aerial attacks.

End the Level!

Story NoteTabuu defeated, the locations engulfed by Subspace return. Every little thing goes earlier to normal.

Sonic is currently playable! now you have the right to go ago at any time and play any of the levels.

See more: Manifest Anything At The Blink Of An Eye With The Law Of Attraction

You i do not know watch the ending video clip again in your data files, so here it is. It"s likewise a complete translation that the layout song, which is in Latin.